Published inUX CollectivePeak–end rulePeople judge an experience largely based on how they felt at its peak and at its end.Apr 19, 2020A response icon1Apr 19, 2020A response icon1
Effective Design FeedbackTips on giving and receiving helpful feedbackDec 4, 2017A response icon1Dec 4, 2017A response icon1
Balancing Data with IntuitionWhy designers should leverage data to inform and not dictate design decisionsOct 30, 2017Oct 30, 2017
Published inThe StartupBe The WolfA look at what designers can learn from Pulp Fiction’s Winston WolfeOct 8, 2017A response icon1Oct 8, 2017A response icon1
Things I’ve Learned in 10 Years of DesignTen years of design is a milestone, so I’d like to take the opportunity to reflect a bit. During my short career as a designer, there’s…Sep 25, 2017A response icon2Sep 25, 2017A response icon2
Designing with Occam’s RazorHow a classic problem-solving principle can help improve our designsSep 11, 2017A response icon1Sep 11, 2017A response icon1
Flexible Design ConsistencyHow to maintain consistency without compromising innovationAug 22, 2017Aug 22, 2017
Designer’s Guide to Flexbox and GridWhat designers need to know about these transformational layout tools.Jul 27, 2017A response icon3Jul 27, 2017A response icon3
The Making of King of SoulA behind the scenes look at King of Soul, a website to commemorate the musical legacy of Otis Redding.Jun 11, 2017Jun 11, 2017
Introducing Storytelling.designA look behind the scenes on why I created a space devoted to storytelling on the Web.May 25, 2017May 25, 2017